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This is a proof of concept for a compiler script for the Pico 8 fantasy console

Pico-8 http://www.lexaloffle.com/pico-8.php

Dependencies

Requires watchdog https://pypi.python.org/pypi/watchdog

Use it like this

python picocompiler.py --folder 'folder for scripts' --output 'valid pico-8 file'

Put lua files inside of the defined folder and a valid p8 file generated from Pico 8. The compiler should allow you to edit your graphics, sounds and maps separately, but it's not two-way and always keep a backup!!!

Just let it run while you edit the files. If the p8 file doesn't generate at first, try saving a .lua file in the designated folder. You should get a confirmation that a file changed in the terminal log.

WARNING

THE CODE ISN'T GREAT AND WILL PROBABLY WIPE YOUR P8 FILES OFTEN. PLEASE BACKUP

Future Plans

  • Auto-generate p8 file when no valid one is given
  • Merge images and sounds inside folder
  • Two-way script editing
  • Better formatting
  • Show char, token, and space counts in compiler

https://github.com/ambocclusion/pico-8-compiler

More information

Published176 days ago
StatusReleased
CategoryTool
PlatformsWindows, Mac OS X, Linux
AuthorAmbientOcclusion
Tagspico-8

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Click download now to get access to the following files:

p8 compiler 0.0.1 2 kB